Expedition 33's Success Reignites Turn-Based Game Debate
The debate over turn-based versus action-oriented gameplay in role-playing games (RPGs) has been reignited with the release of Clair Obscur: Expedition 33. This new RPG, which launched last week, has garnered widespread acclaim from sources like IGN and has sparked discussions about the future direction of genre giants like Final Fantasy.
Clair Obscur: Expedition 33 proudly embraces its roots, drawing inspiration from classic RPGs. The game features a turn order, Pictos to equip and master, zoned-out "dungeons" to explore, and an overworld map. Producer Francois Meurisse, in an interview with RPGsite, highlighted that the game was designed as a turn-based experience from the outset, citing influences from Final Fantasy VIII, IX, and X, as well as Sekiro: Shadows Die Twice. The gameplay blends traditional turn-based strategy with action-oriented elements, incorporating quick-time events for attacks and parrying/dodging for defense, creating a unique hybrid experience.
This innovative approach has fueled conversations on social media, where fans have used Clair Obscur's success to challenge the shift towards action-based mechanics in RPGs, particularly in the Final Fantasy series. Naoki Yoshida, during the media tour for Final Fantasy XVI, discussed the evolving preferences of gamers, noting a growing sentiment among younger audiences that command-based RPGs are less engaging.
Recent Final Fantasy titles like XV, XVI, and the VII remake series have indeed adopted more action-driven systems, sparking debates about the direction of the franchise. Yet, Yoshida's comments also reflect a broader consideration of market trends and sales expectations, indicating that the shift is not solely about abandoning turn-based gameplay but about meeting diverse player demands.
It's important to note that Square Enix has not entirely moved away from turn-based games. Titles like Octopath Traveler 2, SaGa Emerald Beyond, and the upcoming Bravely Default remaster for Switch 2 demonstrate the company's continued support for the format. While Final Fantasy may have evolved, the genre remains vibrant and varied.
While some fans argue that Clair Obscur: Expedition 33 represents what Final Fantasy could be, the reality is more nuanced. Final Fantasy has its own unique style and legacy that cannot be replicated simply by adopting another game's mechanics. Clair Obscur stands out not just for its inspirations but for its originality in combat, soundtrack, and world-building.
The success of Clair Obscur: Expedition 33, selling 1 million copies in three days, is a testament to Sandfall Interactive and Kepler's vision. It also underscores that there is still a significant market for well-crafted turn-based RPGs, as seen with other recent successes like Baldur's Gate 3 and Metaphor: ReFantazio.
As for whether Clair Obscur's success signals a necessary shift for Final Fantasy, it's less clear. Square Enix's recent financial performance with titles like Final Fantasy XVI and FF7 Rebirth suggests broader industry challenges, including the high costs and long development times of major franchise entries.
Ultimately, the key takeaway from Clair Obscur: Expedition 33 is the importance of authenticity and innovation. As Larian CEO Swen Vincke noted about Baldur's Gate 3, success comes from creating a game that the team is passionate about, not from rehashing old debates. This approach not only fosters creativity but also resonates with players seeking fresh experiences in the ever-evolving world of RPGs.