Kingdom Come Deliverance 2's Historical Consultant Rates the Game's Storyline as \"1 Out of 10\" for Realism
Joanna Novak, the historical consultant for Kingdom Come: Deliverance 2, offered valuable insights into her contributions to both games, detailing the inherent challenges and necessary compromises.
Novak emphasized that the game's narrative, focusing on protagonist Henry, significantly deviates from the actual experiences of a 15th-century blacksmith's son. The storyline prioritizes elements of legend and folklore over strict historical accuracy, earning a "1 out of 10" realism rating from Novak herself. This creative license, she explains, caters to player expectations for compelling narratives featuring rags-to-riches heroes, interactions with notable historical figures, and ultimately, the achievement of greatness—a far cry from the often mundane realities of peasant life.
In crafting the game world and environment for Kingdom Come: Deliverance, Warhorse Studios strived for historical authenticity, though limitations in time, budget, and gameplay mechanics prevented perfect replication. Certain adjustments were made to meet modern player expectations, ensuring historical accuracy didn't overshadow overall enjoyment.
Despite these compromises, Novak expressed satisfaction with the numerous period-accurate details incorporated into the game. However, she cautions against labeling the game as entirely realistic or historically accurate, acknowledging the inherent discrepancies between historical fact and fictional narrative.
Image: steamcommunity.com