Helldiver 2: Pag -optimize ng Armor Passives para sa Tagumpay
Helldivers 2 Armor Passives: Isang komprehensibong gabay at listahan ng tier
Ang Helldiver 2 ay nag -uuri ng sandata sa ilaw, daluyan, at mabibigat na variant, bawat isa ay nakakaapekto sa kadaliang kumilos at pagtatanggol. Gayunpaman, ang tunay na laro-changer ay namamalagi sa mga nakasuot ng sandata-malakas na mga perks na makabuluhang nakakaapekto sa gameplay. Ang gabay na ito ay detalyado ang lahat ng mga passives at nagbibigay ng isang listahan ng tier upang ma -optimize ang iyong mga pag -load.
lahat ng mga nakasuot ng sandata at ang kanilang mga epekto
Kasalukuyang ipinagmamalaki ng Helldivers 2 ang 14 na nakasuot ng sandata, bawat isa ay humuhubog sa iyong playstyle at pagiging epektibo ng labanan. Tandaan, tanging ang sandata ng katawan ay nagbibigay ng mga pasibo na ito; Ang mga helmet at capes ay nag -aalok ng walang karagdagang mga bonus.
Armor Passive | Description |
---|---|
Acclimated | 50% resistance to acid, electrical, fire, and gas damage. |
Advanced Filtration | 80% resistance to gas damage. |
Democracy Protects | 50% chance to survive lethal attacks (e.g., headshots); prevents chest injuries. |
Electrical Conduit | 95% resistance to lightning arc damage. |
Engineering Kit | +2 grenade capacity; 30% recoil reduction while crouching or prone. |
Extra Padding | +50 armor rating. |
Fortified | 50% resistance to explosive damage; 30% recoil reduction while crouching/prone. |
Inflammable | 75% resistance to fire damage. |
Med-Kit | +2 stim capacity; +2 seconds stim duration. |
Peak Physique | 100% increased melee damage; improved weapon handling. |
Scout | 30% reduced enemy detection range; map markers trigger radar scans. |
Servo-Assisted | 30% increased throwing range; 50% additional limb health. |
Siege-Ready | 30% increased primary weapon reload speed; 30% increased primary weapon ammo. |
Unflinching | 95% reduced recoil flinching. |
Listahan ng Armor Passive Tier (Bersyon 1.002.003)
Sinusuri ng listahan ng tier na ito ang mga pasibo batay sa pangkalahatang halaga, utility, at pagiging epektibo sa iba't ibang mga misyon at mga uri ng kaaway.
Tier | Armor Passive | Rationale |
---|---|---|
S | Engineering Kit | Significantly increases grenade utility, crucial for various tasks (closing bug holes, destroying structures, crowd control). |
Med-Kit | Dramatically improves survivability, especially when combined with the Experimental Infusion booster. | |
Siege-Ready | Boosts ammo capacity and reload speed, exceptionally useful for managing large enemy groups, particularly with high-consumption weapons. | |
A | Democracy Protects | Provides substantial early-game survivability against lethal attacks. |
Extra Padding | Offers consistent damage reduction across the board. | |
Fortified | Extremely valuable against Automatons, mitigating damage from explosive attacks and enhancing weapon effectiveness against robotic enemies. | |
Servo-Assisted | Highly effective against Terminids, increasing throwing range for strategic deployment and reducing injury risk from claw attacks. | |
B | Peak Physique | Situationally useful; melee combat is generally avoided. The weapon handling improvement is beneficial but outweighed by other options. |
Inflammable | Effective for fire-based builds, particularly useful in fire-heavy environments. | |
Scout | The radar scan is helpful for enemy detection, but its limited functionality prevents a higher ranking. | |
C | Acclimated | Elemental resistances are rarely needed simultaneously in a single mission. |
Advanced Filtration | Only beneficial for gas-focused builds, and the overall impact is limited. | |
Electrical Conduit | Primarily useful against the Illuminate, but other passives offer more comprehensive benefits. | |
Unflinching | The reduction in recoil flinching is minimal and doesn't significantly enhance combat performance. |