Lar Notícias Helldivers 2: otimizando os passivos de armadura para o sucesso

Helldivers 2: otimizando os passivos de armadura para o sucesso

Autor : Scarlett Atualizar : Feb 22,2025

Helldivers 2 Armour Passives: Um guia abrangente e lista de camadas

Os Helldivers 2 categorizam a armadura em variantes leves, médias e pesadas, cada um impactando a mobilidade e a defesa. No entanto, a verdadeira mudança de jogo está nos passivos da armadura-vantagens poderosas que afetam significativamente a jogabilidade. Este guia detalha todos os passivos e fornece uma lista de camadas para otimizar seus carregamentos.

Todos os passivos de armadura e seus efeitos

Atualmente, os Helldivers 2 possuem 14 passivos de armadura, cada um moldando seu estilo de jogo e eficácia de combate. Lembre -se, apenas a armadura corporal concede a esses passivos; Capacetes e capas não oferecem bônus adicionais.

Armor PassiveDescription
Acclimated50% resistance to acid, electrical, fire, and gas damage.
Advanced Filtration80% resistance to gas damage.
Democracy Protects50% chance to survive lethal attacks (e.g., headshots); prevents chest injuries.
Electrical Conduit95% resistance to lightning arc damage.
Engineering Kit+2 grenade capacity; 30% recoil reduction while crouching or prone.
Extra Padding+50 armor rating.
Fortified50% resistance to explosive damage; 30% recoil reduction while crouching/prone.
Inflammable75% resistance to fire damage.
Med-Kit+2 stim capacity; +2 seconds stim duration.
Peak Physique100% increased melee damage; improved weapon handling.
Scout30% reduced enemy detection range; map markers trigger radar scans.
Servo-Assisted30% increased throwing range; 50% additional limb health.
Siege-Ready30% increased primary weapon reload speed; 30% increased primary weapon ammo.
Unflinching95% reduced recoil flinching.

Lista de camadas passivas de armadura (versão 1.002.003)

Esta lista de níveis avalia os passivos com base no valor geral, utilidade e eficácia em várias missões e tipos de inimigos.

TierArmor PassiveRationale
SEngineering KitSignificantly increases grenade utility, crucial for various tasks (closing bug holes, destroying structures, crowd control).
Med-KitDramatically improves survivability, especially when combined with the Experimental Infusion booster.
Siege-ReadyBoosts ammo capacity and reload speed, exceptionally useful for managing large enemy groups, particularly with high-consumption weapons.
ADemocracy ProtectsProvides substantial early-game survivability against lethal attacks.
Extra PaddingOffers consistent damage reduction across the board.
FortifiedExtremely valuable against Automatons, mitigating damage from explosive attacks and enhancing weapon effectiveness against robotic enemies.
Servo-AssistedHighly effective against Terminids, increasing throwing range for strategic deployment and reducing injury risk from claw attacks.
BPeak PhysiqueSituationally useful; melee combat is generally avoided. The weapon handling improvement is beneficial but outweighed by other options.
InflammableEffective for fire-based builds, particularly useful in fire-heavy environments.
ScoutThe radar scan is helpful for enemy detection, but its limited functionality prevents a higher ranking.
CAcclimatedElemental resistances are rarely needed simultaneously in a single mission.
Advanced FiltrationOnly beneficial for gas-focused builds, and the overall impact is limited.
Electrical ConduitPrimarily useful against the Illuminate, but other passives offer more comprehensive benefits.
UnflinchingThe reduction in recoil flinching is minimal and doesn't significantly enhance combat performance.