Dom Aktualności Helldivers 2: Optymalizacja pasywów zbroi pod kątem sukcesu

Helldivers 2: Optymalizacja pasywów zbroi pod kątem sukcesu

Autor : Scarlett Aktualizacja : Feb 22,2025

Helldivers 2 Armor Passives: Kompleksowy przewodnik i lista poziomów

Helldivers 2 podziela zbroję w światło, średnie i ciężkie warianty, każde wpływające na mobilność i obronę. Jednak prawdziwe zmieniające grę leży w pasywach pancerza-potężne profiki znacząco wpływające na rozgrywkę. W tym przewodniku opisuje wszystkie pasywne i zawiera listę poziomów, aby zoptymalizować twoje zużycie.

Wszystkie pasywne pancerze i ich efekty

Helldivers 2 obecnie oferuje 14 pasywów zbroi, z których każda kształtuje styl gry i stawkę. Pamiętaj, że tylko pancerz nadaje te pasywne; Hełmy i peleryny nie oferują żadnych dodatkowych bonusów.

Armor PassiveDescription
Acclimated50% resistance to acid, electrical, fire, and gas damage.
Advanced Filtration80% resistance to gas damage.
Democracy Protects50% chance to survive lethal attacks (e.g., headshots); prevents chest injuries.
Electrical Conduit95% resistance to lightning arc damage.
Engineering Kit+2 grenade capacity; 30% recoil reduction while crouching or prone.
Extra Padding+50 armor rating.
Fortified50% resistance to explosive damage; 30% recoil reduction while crouching/prone.
Inflammable75% resistance to fire damage.
Med-Kit+2 stim capacity; +2 seconds stim duration.
Peak Physique100% increased melee damage; improved weapon handling.
Scout30% reduced enemy detection range; map markers trigger radar scans.
Servo-Assisted30% increased throwing range; 50% additional limb health.
Siege-Ready30% increased primary weapon reload speed; 30% increased primary weapon ammo.
Unflinching95% reduced recoil flinching.

Lista poziomów pasywnych Armor (wersja 1.002.003)

Ta lista poziomów ocenia pasywne na podstawie ogólnej wartości, użyteczności i skuteczności w różnych misjach i typach wroga.

TierArmor PassiveRationale
SEngineering KitSignificantly increases grenade utility, crucial for various tasks (closing bug holes, destroying structures, crowd control).
Med-KitDramatically improves survivability, especially when combined with the Experimental Infusion booster.
Siege-ReadyBoosts ammo capacity and reload speed, exceptionally useful for managing large enemy groups, particularly with high-consumption weapons.
ADemocracy ProtectsProvides substantial early-game survivability against lethal attacks.
Extra PaddingOffers consistent damage reduction across the board.
FortifiedExtremely valuable against Automatons, mitigating damage from explosive attacks and enhancing weapon effectiveness against robotic enemies.
Servo-AssistedHighly effective against Terminids, increasing throwing range for strategic deployment and reducing injury risk from claw attacks.
BPeak PhysiqueSituationally useful; melee combat is generally avoided. The weapon handling improvement is beneficial but outweighed by other options.
InflammableEffective for fire-based builds, particularly useful in fire-heavy environments.
ScoutThe radar scan is helpful for enemy detection, but its limited functionality prevents a higher ranking.
CAcclimatedElemental resistances are rarely needed simultaneously in a single mission.
Advanced FiltrationOnly beneficial for gas-focused builds, and the overall impact is limited.
Electrical ConduitPrimarily useful against the Illuminate, but other passives offer more comprehensive benefits.
UnflinchingThe reduction in recoil flinching is minimal and doesn't significantly enhance combat performance.