Home News Path of Exile 2: Patch Notes 0.1.1

Path of Exile 2: Patch Notes 0.1.1

Author : Aiden Update : Mar 19,2025

Path of Exile 2's latest update, Patch 0.1.1, is a behemoth! GGG has delivered a massive overhaul, brimming with bug fixes and improvements across the board. This article highlights the key changes.

Path of Exile 2 Patch NotesImage: store.epicgames.com

Table of Contents

  • General Changes
  • Skill Changes
  • Monster Changes
  • Endgame Changes
  • Other Changes

General Changes

This update significantly enhances gameplay and the user interface. Key improvements include:

  • A new "League Migrations" button simplifies character transfers to parent leagues.
  • Strongbox mechanics are refined: enemy wave intervals are shorter, mobs are more easily distinguishable, a monster spawning bug is fixed, fog dissipates upon enemy defeat, and Research Strongboxes appear more frequently.
  • Runes in equipment are now replaceable.
  • Armor effectiveness is increased.
  • Character level no longer restricts access to Expedition Vendors; item rarity now depends solely on the shop level (existing shops remain unaffected). Path of Exile 2 Patch NotesImage: insider-gaming.com

Further general improvements include: instant minion respawn near the player, visible Uncut Gem levels in item names, remaining charge displays on equipped Charms, safer map entry (no immediate monster spawns), and easier item pickup during other actions. Performance optimizations target shadow-heavy areas, loading times, boss fights, visual effects, and The Ziggurat Encampment.

Path of Exile 2 Patch NotesImage: x.com

Skill Changes

Several skills have received adjustments:

  • Supercharged Slam now has a 3-meter radius limit.
  • Scavenged Plating grants more stacks against stronger enemies.
  • Vine Arrow's description clarifies that it only hits on impact.
  • The Aura tag is removed from Pain Offering.
  • Skills in Meta Gems no longer gain energy.
  • Lightning Bolt is renamed "Greater Lightning Bolt" (reflecting its origin from the Choir of the Storm amulet) and its damage mechanics are adjusted. Path of Exile 2 Patch NotesImage: store.epicgames.com

Monster Changes

Monster behavior and encounters have been tweaked:

  • Essence Monolith mobs have a delayed skill activation, but increased Toughness.
  • Certain boss hitboxes are adjusted for better animation alignment.
  • Some monster spawn rates are reduced.
  • Mob energy shields are rebalanced for smoother map clearing.
  • Over 40 individual mob visual effects and attacks are improved, collectively enhancing the experience without drastically altering gameplay.

Path of Exile 2 Patch NotesImage: diariotiempo.com.ar

Endgame Changes

Endgame content sees significant additions and refinements:

  • Four new Tower Map areas are added. The Lost Towers Map is updated.
  • The Arbiter of Ash fight now offers six attempts instead of one, with Falling Flame Seed and Flaming Gale skills no longer interruptible or blockable. The boss prioritizes players over minions.
  • Map areas now include checkpoints, guaranteeing at least three Rare Monsters per map.
  • Monster density is increased in some areas (e.g., Untainted Paradise has double the monsters).
  • Chest counts are increased in certain areas.
  • Boss encounter frequency increases (approximately one per four maps), but Waystone drop rates from Map Bosses are lowered.

Path of Exile 2 Patch NotesImage: corsair.com

Other Changes

This update also includes:

  • Over 70 bug fixes (client crashes, quests, in-game interactions).
  • Numerous visual effect corrections.
  • Over 20 controller-related bug fixes.
  • Over 100 equipment item stat adjustments for balance. Note the unexpected change to Original Sin, now granting Chaos Resistance instead of negating it.

Path of Exile 2 Patch NotesImage: store.epicgames.com

Patch 0.1.1 boasts over 300 changes in total. For the complete details, visit the official Path of Exile 2 website. We eagerly await the next update and the eventual 1.0 release!