Heim Nachricht Square Enix bittet Life is Strange um Feedback nach schlechten Verkaufszahlen

Square Enix bittet Life is Strange um Feedback nach schlechten Verkaufszahlen

Autor : Ethan Aktualisieren : Jan 24,2025

Square Enix bittet Life is Strange um Feedback nach schlechten Verkaufszahlen

Square Enix sucht Lüftereingabe, wenn das Leben seltsam ist: Der überwältigende Empfang von Double Exposure

Square Enix führt eine Nach-Launch-Umfrage durch, die das Leben ist. Die Umfrage befasst sich mit wichtigen Aspekten des Spiels und fragt sogar die Spieler direkt nach ihrem wahrgenommenen Wert. Das gesammelte Feedback wird wahrscheinlich die Richtung des zukünftigen Lebens formen, sind seltsame Titel.

Das Leben ist seltsam: Double Exposure

, veröffentlicht im Oktober 2024, enthielt die Rückkehr von Max Caulfield, einem geliebten Protagonisten aus dem ursprünglichen Spiel 2015. Trotzdem erhielt das Spiel gemischte Bewertungen und veranstaltete derzeit eine 73 Kritikerbewertung und eine Nutzerbewertung von 4,2 auf Metacritic. Diese lauwarme Reaktion, die erhebliche narrative Entscheidungen zugeschrieben wird, hat die Untersuchung von Square Enix veranlasst. Die Situation verschlechterte sich mit Deck Nine Studios, dem Entwickler und kündigte im Dezember 2024 Entlassungen an. Um die Mängel des Spiels zu verstehen, hat Square Enix kürzlich einen 15-minütigen Fragebogen an das Leben verteilt. Diese Umfrage umfasst verschiedene Elemente der Doppelbelastung

, einschließlich Erzähl-, Gameplay- und technischer Leistung. Entscheidend ist, dass die Spieler gefragt werden, ob das Spiel den Kaufpreis wert war und ob ihre Erfahrung ihr Interesse an zukünftigen Raten beeinflusst hat.

Analyse des Ausfalls von

Leben ist seltsam: Doppelbelichtung

Square Enix erwartete eindeutig eine positivere Reaktion auf Doppelbelichtung

. Die Umfrageergebnisse sind daher entscheidend für die Identifizierung der Schwächen des Spiels. Dies steht im scharfen Kontrast zu dem überwältigend positiven Empfang von Deck Nine's früheren Arbeiten,

Leben ist seltsam: wahre Farben , die für seine überzeugende Erzählung und emotionale Tiefe gelobt wurde. True Colors ' Protagonist Alex Chen, auch bei den Spielern, die die Charaktere von doppelte Exposition stärker ansehen. . Während doppelte Exposition

auf potenzielle Handlungsstränge für zukünftige Spiele hinwies, wird das von Square Enix gesammelte Community -Feedback die Entwicklung nachfolgender Titel erheblich beeinflussen. Das Ausmaß, in dem zukünftige Spiele das Feedback für das Fans einbeziehen werden, bleibt abzuwarten, was ein Gleichgewicht zwischen dem Fan -Service und der kreativen Vision darstellt. Nur die Zeit wird die Auswirkungen dieser Umfrage auf die Zukunft des Lebens aufzeigen, ist ein seltsames Franchise.

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