Intergalactic, new Neil Druckmann game, will be about religion and solitude
Neil Druckmann's highly anticipated game, Intergalactic: The Heretic Prophet, finally unveils some details about its intriguing setting, revealed on the Creator to Creator show. The game takes place in an alternate future diverging from our own timeline in the late 1980s. Central to the narrative is a new religion that emerges within the Intergalactic universe and rises to become the dominant force. Naughty Dog has dedicated years to crafting this religion's rich lore, meticulously detailing its origins with its first prophet, and charting its evolution and subsequent corruptions.
This religion's birthplace and initial spread are confined to a single, isolated planet, eventually becoming completely severed from the rest of the galaxy. It's on this very planet that the protagonist crash-lands, finding herself utterly alone and facing the daunting challenge of survival. This solitary struggle forms a core theme of the game, a stark contrast to previous Naughty Dog titles which often featured companions. In Intergalactic: The Heretic Prophet, players must navigate this alien world and solve its mysteries entirely on their own—if they hope to escape.
Despite four years of development, a release date remains elusive. For now, fans eagerly await further announcements.