Home News Cyberpunk 2077: Third-Person View Absent; Realistic Crowds Unveiled

Cyberpunk 2077: Third-Person View Absent; Realistic Crowds Unveiled

Author : Violet Update : Feb 23,2025

CD Projekt RED is accelerating development on the highly anticipated Cyberpunk 2077 sequel, as revealed through recent job postings. These postings offer intriguing insights into the game's design. A key detail: the sequel will remain a first-person experience, foregoing a third-person perspective, potentially disappointing some fans.

Cyberpunk 2077Image: steamcommunity.com

A Senior Gameplay Animator is sought to create detailed first-person animations, emphasizing weapon interactions and gameplay mechanics. The absence of any mention of third-person animation strongly suggests its exclusion.

An Encounter Designer position emphasizes a groundbreaking "most realistic crowd system ever seen in games." This system will dynamically react to player actions, resulting in immersive environments with natural NPC interactions. The role involves designing complex scenarios with multiple solutions, utilizing NPC behaviors, interactive objects, loot, and environmental storytelling.

Furthermore, job postings hint at the exploration of multiplayer capabilities for the sequel, although this remains in its early phases.

Cyberpunk 2, codenamed Project Orion, leverages Unreal Engine 5, promising state-of-the-art visuals and technology. Previously, a senior quest designer from CD Projekt RED disclosed their personal involvement in voicing intimate scenes in Cyberpunk 2077. Interestingly, Kingdom Come: Deliverance 2 fans have spotted a character referencing Johnny Silverhand.