ニュース Ubisoftは、技術的制約のために、暗殺者の信条の影を延期しました

Ubisoftは、技術的制約のために、暗殺者の信条の影を延期しました

著者 : Connor アップデート : Mar 17,2025

Ubisoftは、技術的制約のために、暗殺者の信条の影を延期しました

UbisoftのAssassin's Creed:Shadowsは、封建的な日本に設定され、開発に到達する前に大きな遅延に直面しました。フランチャイズを日本に持ち込むという野心は長年にわたってありましたが、技術的な制限と物語の発展は以前の発売を妨げていました。 Ubisoftは、クリエイティブディレクターのJonathan Dumontが最近のインタビューで説明したように、テクノロジーとストーリーテリングの両方の高水準を達成する優先順位を付けました。この慎重なアプローチは、Star Wars:OutlawsAvatar:Frontiers of Pandoraなどのタイトルを伴う課題に続くの重要性を反映しています。シャドウの複数の遅延は、ゲームプレイ、特にパルクールメカニクスを改良し、洗練された最終製品を確保することを目的としています。

日本セットの暗殺者のクリードゲームに対するファンのかなりの予想にもかかわらず、 Shadowsのレセプションは混ざり合っています。 OdysseyValhallaなどの以前の分割払いと潜在的な類似点について懸念があります。デュアルな主人公、ナエとヤスケは、物語に対するプレイヤーの選択の影響についても疑問を投げかけています。 Ubisoftは、ゲームをいずれかのキャラクターで完全に完了することができることをプレイヤーに保証し、両方として100%の完了を達成します。ただし、個々のストーリーラインの深さと発散はまだ見られません。リリース日が近づくと、Ubisoftはフランチャイズに説得力のある革新的な追加を提供しながら、ファンの懸念に対処する必要があります。

Assassin's Creed:Shadowsは、Ubisoftの重要なプロジェクトを表しています。これは、シリーズの品質を再確認し、スタジオのイノベーションへの献身を紹介するチャンスです。

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