Maison Nouvelles Dans Monster Hunter Wilds, chaque arme a son propre design unique - IG

Dans Monster Hunter Wilds, chaque arme a son propre design unique - IG

Auteur : Zachary Mise à jour : Feb 23,2025

Les préoccupations concernant la similitude de la conception d'armes dans Monster Hunter Rise (Wilds est probablement une faute de frappe) par rapport à Monster Hunter: World ont été abordés par le directeur Yuya Tokuda. Alors que les armes monde partageaient souvent une conception de base avec des variations basées sur des matériaux, Tokuda a confirmé que les armes de Rise ont des conceptions uniques.

Cela contraste directement avec le monde , où de nombreuses lignes d'armes, même à leurs niveaux de mise à niveau les plus élevés, ont conservé des similitudes visuelles importantes. L'image ci-dessous présente cette similitude, en comparant l'épée et le bouclier final Aqua et Pukei-Pukei, et les épées longues finales et les longues Jyuratodus.

de Monster Hunter World, capturé sur la PS4.

En revanche, les armes Rise illustrées ci-dessous démontrent des conceptions distinctes et individuelles.

Monster Hunter Rise Armes

19 Images

Cette philosophie de conception unique a été révélée lors d'une discussion sur les nouvelles armes de départ de Rise et les armes et les armes de la série Hope, accompagnées d'un nouvel concept art. De plus amples détails sont disponibles dans une interview couvrant le bassin Oilwell, ses habitants et le monstre Apex, Nu udra.

  • Monster Hunter Rise * Lance sur PlayStation 5, Xbox Series X | S et PC le 28 février. Pour en savoir plus, explorez des vidéos exclusives de gameplay 4K mettant en vedette Ajarakan et Rompopolo, une interview sur l'évolution du jeu et des détails sur son système alimentaire. Des exclusivités supplémentaires seront publiées tout au long de janvier dans le cadre de l'IGN en premier.

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