Maison Nouvelles Monster Hunter Wilds Dev Capcom essaie d'apprivoiser les exigences de PC Beastly

Monster Hunter Wilds Dev Capcom essaie d'apprivoiser les exigences de PC Beastly

Auteur : Victoria Mise à jour : Feb 23,2025

À l'approche du 28 février de Monster Hunter Wilds, Capcom étudie activement les moyens de réduire les exigences du GPU recommandées. Cela fait suite à une déclaration du compte officiel allemand Monster Hunter X/Twitter, qui a également fait allusion à la libération potentielle d'un outil d'analyse comparative PC dédiée.

Actuellement, les spécifications recommandées pour 30 ips à 1080p comprennent un NVIDIA GTX 1660 Super ou AMD Radeon RX 5600 XT, nécessitant une résolution interne 720p et une augmentation via DLSS ou FSR aux paramètres les plus bas. Pour 60 ips à 1080p avec une augmentation et une génération de trame, Capcom suggère un RTX 2070 Super, RTX 4060 ou AMD RX 6700 XT. Cependant, seul le RTX 4060 prend en charge nativement la génération de trame NVIDIA; Les autres comptent sur FSR 3, qui a montré des problèmes de fantômes dans la version bêta précédente.

Cibler 60 ips avec génération de cadre n'est pas optimal, car la fonderie numérique suggère une ligne de base de 40 ips pour les jeux à la troisième personne. Des fréquences d'images plus faibles avec une augmentation peuvent introduire une latence notable et un impact négatif sur la réactivité.

La version bêta ouverte a mis en évidence les difficultés de performance pour les joueurs avec du matériel bas de gamme, même des cartes de milieu de gamme comme le RTX 3060, en particulier concernant un bogue de texture à faible lod.

Monster Hunter Wilds utilise le moteur de RE de Capcom, précédemment vu dans des titres comme Resident Evil 7, Devil May Cry 5, Monster Hunter Rise et Street Fighter 6, connu pour des performances généralement lisses. Cependant, les performances du moteur dans des jeux en monde ouvert plus grands avec de nombreux PNJ et ennemis, tels que Dragon's Dogma 2, ont soulevé des préoccupations. Les efforts de Capcom pour réduire les exigences du GPU sont cruciaux pour un lancement de PC réussi.

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