Orcs Must Die! Unveils New Deathtrap Feature
Orcs Must Die! Deathtrap is a thrilling strategy roguelike where you construct elaborate defenses to fend off relentless orc invasions. Stay updated with the latest news and developments in the game by reading on!
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Orcs Must Die! Deathtrap News
2025
May 3
⚫︎ Robot Entertainment has launched the exciting “Gnomecoming” update, enhancing the gameplay with the addition of the Gnome Balloonist for increased ceiling trap space, Rift Surges to amplify trap damage, and Kobold Mounds spawning enemy waves. The update also introduces the Orc Eater, a new organic trap, and a fresh map called Resort Canal.
Read more: Gnomecoming Update (LIVE NOW) - New Content & More! (Steam)
April 19
⚫︎ Robot Entertainment teased fans with a new content update for Orcs Must Die! through a vibrant social media post showcasing a vacation-themed setting. Accompanied by the caption, “SOUND THE SIRENS!”, the update promises an “all-inclusive orc-slaughtering vacation package” set to release in early May 2025.
Read more: Orcs Must Die! Deathtrap Teases New Upcoming Content for Early May (Official Orcs Must Die! X Page)
March 26
⚫︎ The Arcane Update for Orcs Must Die! Deathtrap has been released by Robot Entertainment, infusing the game with magical new content. Players can now experience a new War Mage character, along with remixed maps, innovative traps, and a challenging new enemy to test your defensive strategies.
Read more: Arcane Update (LIVE NOW) - New War Mage, Traps, Maps, & More! (Steam)
March 5
⚫︎ Patch 1.0.12 for Orcs Must Die! Deathtrap brings a comprehensive set of crash fixes, gameplay tweaks, and quality-of-life enhancements. This update tackles numerous crash issues, including those linked to trap placement, game startup, multiplayer disconnections, and Xbox-specific glitches.
Notable gameplay fixes include adjustments to the Swinging Mace and Molten Gold traps, improved stacking for Threads like Giant Morningstar, and enhanced visual and status effects for elements such as poison clouds and Freeze Death. Additionally, balance changes have been implemented to refine enemy behaviors, including those of Ghostfang, Kobold Sappers, and AI pathing.
Read more: Orcs Must Die! Deathtrap Patch 1.0.12 - Bug Fix and Gameplay Mega-Update (Official Orcs Must Die! Website)
February 7
⚫︎ Patch 1.0.9 for Orcs Must Die! Deathtrap introduces significant gameplay enhancements, new mechanics, and bug fixes. A new Rift Barricade trap offers high durability and the ability to power up nearby traps at the cost of rune coins.
The Thread mechanics have been revamped, allowing players to reroll or skip Thread choices using rune coins, with costs that scale and reset per mission. The Thread system has been rebalanced, with many Threads combined and buffed, exclusivity removed from several, and “Double Wide” reclassified as a Cursed Thread.
Read more: Rift Barricades and Thread Rerolls are Coming to Orcs Must Die! Deathtrap's Patch 1.0.9 (Official Orcs Must Die! Website)
February 1
⚫︎ Orcs Must Die! Deathtrap's Patch 1.0.8 has been released, featuring a range of bug fixes, balance adjustments, and quality-of-life improvements driven by community feedback.
Significant bug fixes include crash resolutions, lobby visibility issues, and corrections to ability descriptions. Quality-of-life enhancements now enable players to increase difficulty without defeating the final boss, hide damage numbers, and enjoy improved onboarding for new profiles. Additional updates include refined HUD elements, enhanced NPC notifications, and easier access to the social menu from the mission select screen.
Read more: Orcs Must Die! Deathtrap Gets a New Update Addressing Major Player Feedback, Including Barricade Buffs (Official Orcs Must Die! Deathtrap Twitter)
January 28
⚫︎ Post-launch, developers have unveiled a roadmap of free content updates for Orcs Must Die! Deathtrap, promising new characters, maps, enemies, features, and game systems.
Read more: Orcs Must Die! Deathtrap is Getting New Maps, Orcs, and War Mages, as Revealed in Latest Post-Launch Snapshot (Steam)
2024
July 17
⚫︎ Robot Entertainment announced Orcs Must Die! Deathtrap, set to launch in 2025, marking a new chapter in the iconic tower defense series. Deathtrap expands on the series' renowned blend of humor and chaotic trap-based combat, introducing four-player co-op and roguelite elements.
The game includes randomized buffs and debuffs affecting heroes, traps, weapons, stats, and levels, along with dynamic conditions such as changing weather and time of day. Players can choose to continue fighting orc waves to accumulate stacking bonuses or retreat to a central hub for permanent upgrades.
Read more: Orcs Must Die! Deathtrap to continue killing Orcs in 2025 with new co-op thrills and roguelite progression (Rock Paper Shotgun)
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