Baldur’s Gate 3: 12 Best Multiclass Builds
In the world of *Baldur's Gate 3*, inspired by the Dungeons & Dragons rule set, players can embark on adventures with characters directly from their personal D&D campaigns. The challenge of a Mindflayer invasion and the threat of an Illithid parasite transforming characters into Mindflayers creates a thrilling, time-sensitive quest to save the Forgotten Realms. While single-class characters are viable, multiclass combinations unlock incredibly flexible and powerful builds.
Multiclassing allows players to combine the best aspects of different D&D classes, creating multifaceted warriors capable of overcoming any obstacle. With Larian Studios soon introducing 12 new subclasses, the possibilities for unique and powerful character builds are expanding even further. However, even before these new subclasses arrive, there are several compelling multiclass setups worth exploring, as the game's multiclass dynamic will likely shift significantly with the addition of subclasses like the Swashbuckler and Oath of Conquest.
Updated on January 13, 2025, by Rhenn Taguiam.
12. Lockadin Staple (Ancients Paladin 7, Fiend Warlock 5)
This build leverages the synergistic relationship between the Warlock and Paladin classes. The Warlock's powerful utility and CHA-based abilities compensate for the Paladin's lack of utility spells, while the Paladin's heavy armor proficiency and offensive capabilities (Divine Smite, Extra Attack) enhance the Warlock's damage output. Short-rest spell slots from the Warlock allow for devastating Divine Smite combinations alongside long-range Eldritch Blast attacks.
Level | Class Choice & Features | Total Spells Available |
---|---|---|
Level 1 | Paladin 1: Oath of the Ancients Subclass - Divine Sense - Lay on Hands - Channel Oath: Healing Radiance | Channel Oath: 1 Lay on Hands: 3 |
Level 2 | Paladin 2 - Fighting Style: Great Weapon Fighting - Divine Smite | Channel Oath: 1 Lay on Hands: 3 Known Spells: 2 + CHA Mod Spell Slots: 2 1st-Level |
Level 3 | Paladin 3 - Divine Health - Channel Oath: Nature’s Wrath - Channel Oath: Turn the Faithless - Oath Spells: Speak with Animals, Ensnaring Strike | Channel Oath: 1 Lay on Hands: 3 Paladin Spells: 3 + CHA Mod Paladin Spell Slots: 3 1st-Level |
Level 4 | Paladin 4 - Choose Feat: | Channel Oath: 1 Lay on Hands: 4 Paladin Spells: 4 + CHA Mod Paladin Spell Slots: 3 1st-Level, |
Level 5 | Paladin 5 - Extra Attack - Oath Spells: Misty Step, Moonbeam | Channel Oath: 1 Lay on Hands: 4 Paladin Spells: 5 + CHA Mod Paladin Spell Slots: 4 1st-Level, 2 2nd-Level |
Level 6 | Warlock 1: The Fiend Subclass - Pact Magic - Dark One’s Blessing | Channel Oath: 1 Lay on Hands: 4 Paladin Spells: 5 + CHA Mod Paladin Spell Slots: 4 1st-Level, 2 2nd-Level Warlock Spells: 2 Cantrips, 2 Spells Warlock Spell Slots:1 1st-Level |
Level 7 | Warlock 2 - Eldritch Invocation: Agonizing Blast - Eldritch Invocation: Repelling Blast | Channel Oath: 1 Lay on Hands: 4 Paladin Spells: 5 + CHA Mod Paladin Spell Slots: 4 1st-Level, 2 2nd-Level Warlock Spells: 2 Cantrips, 3 Spells Warlock Spell Slots: 2 1st-Level |
Level 8 | Warlock 3 - Pact Boon: Pact of the Blade - New Spell: Mirror Image | Channel Oath: 1 Lay on Hands: 4 Paladin Spell Slots: 4 1st-Level, 2 2nd-Level Warlock Spells: 2 Cantrips, 4 Spells Warlock Spell Slots: 2 2nd-Level |
Level 9 | Warlock 4 - New Cantrip: Mage Hand - New Spell: Hold Person - Choose Feat: Great Weapon Master: All In | Channel Oath: 1 Lay on Hands: 4 Paladin Spell Slots: 4 1st-Level, 2 2nd-Level Warlock Spells: 3 Cantrips, 5 Spells Warlock Spell Slots: 2 2nd-Level |
Level 10 | Warlock 5 - Eldritch Invocation: Fiendish Vigor - Deepened Pact - New Spell: Hunger of Hadar - Replace Spell: Counterspell | Channel Oath: 1 Lay on Hands: 4 Paladin Spells: 5 + CHA Mod Paladin Spell Slots: 4 1st-Level, 2 2nd-Level Warlock Spells: 3 Cantrips, 6 Spells Warlock Spell Slots: 2 3rd-Level |
Level 11 | Paladin 6 - Aura of Protection | Channel Oath: 1 Lay on Hands: 4 Paladin Spells: 6 + CHA Mod Paladin Spell Slots: 4 1st-Level, 2 2nd-Level Warlock Spells: 3 Cantrips, 6 Spells Warlock Spell Slots: 2 3rd-Level |
Level 12 | Paladin 7 - Aura of Warding | Channel Oath: 1 Lay on Hands: 4 Paladin Spells: 7 + CHA Mod Paladin Spell Slots: 4 1st-Level, 3 2nd-Level Warlock Spells: 3 Cantrips, 6 Spells Warlock Spell Slots: 2 3rd-Level |
11. God of Thunder (Storm Sorcerer 10, Tempest Cleric 2)
This thematically resonant build combines the Storm Sorcerer's raw power with the Tempest Cleric's combat proficiencies. While the Cleric levels primarily provide heavy armor and martial weapon proficiencies, the key features are Wrath of the Storm (a reaction dealing significant lightning or thunder damage) and Destructive Wrath (maximizing lightning or thunder damage from spells). This creates a potent combination for dealing elemental damage.
Level | Class Choice & Features | Total Spells Available |
---|---|---|
Level 1 | Sorcerer 1: Storm Sorcerer Subclass - Tempestuous Magic - New Cantrips: Mage Hand, Minor Illusion, Shocking Grasp, True Strike - New Spells: Magic Missile, Thunderwave | Total Sorcery Points: - Sorcerer Spells: 4 Cantrips, 2 Spells Sorcerer Spell Slots: 2 1st-Level |
Level 2 | Sorcerer 2 - Create Spell Slot - Create Sorcery Point - Metamagic: Twinned Spell - Metamagic: Distant Spell - New Spell: Witch Bolt | Total Sorcery Points: 2 Sorcerer Spells: 4 Cantrips, 3 Spells Sorcerer Spell Slots: 3 1st-Level |
Level 3 | Cleric 1: Tempest Domain Subclass - Heavy Armour, Martial Weapons Proficiency - Spellcasting - New Cantrips: Thunderwave, Fog Cloud, Guidance - Wrath of the Storm | Total Sorcery Points: 2 Sorcerer Spells: 4 Cantrips, 3 Spells Sorcerer Spell Slots: 3 1st-Level Cleric Spells: 3 Cantrips, 1 + WIS Mod Cleric Spell Slots: 2 1st-Level |
Level 4 | Cleric 2 - Channel Divinity: Turn Undead - Channel Divinity: Destructive Wrath - New Cantrip: Resistance | Total Sorcery Points: 2 Sorcerer Spells: 4 Cantrips, 3 Spells Sorcerer Spell Slots: 3 1st-Level Cleric Spells: 3 Cantrips, 2 + WIS Mod Cleric Spell Slots: 3 1st-Level |
Level 5 | Sorcerer 3 - New Spell: Scorching Ray - Metamagic: Quickened Spell | Total Sorcery Points: 3 Sorcerer Spells: 4 Cantrips, 4 Spells Sorcerer Spell Slots: 4 1st-Level, 2 2nd-Level |
Level 6 | Sorcerer 4 - Choose Feat: + 2 CHA (ASI) - New Cantrip: Ray of Frost - New Spell: Shatter | Total Sorcery Points: 5 Sorcerer Spells: 5 Cantrips, 5 Spells Sorcerer Spell Slots: 4 1st-Level, 3 2nd-Level |
Level 7 | Sorcerer 5 - New Spell: Lightning Bolt | Total Sorcery Points: 5 Sorcerer Spells: 5 Cantrips, 6 Spells Sorcerer Spell Slots: 4 1st-Level, 3 2nd-Level, 2 3rd-Level |
Level 8 | Sorcerer 6 - New Spell: Counterspell - Heart of the Storm, Heart of the Storm: Resistance - Learn Spells: Call Lightning, Sleet Storm, Gust of Wind, Create/Destroy Water, Thunderwave | Total Sorcery Points: 5 Sorcerer Spells: 5 Cantrips, 7 Spells Sorcerer Spell Slots: 4 1st-Level, 3 2nd-Level, 3 3rd-Level |
Level 9 | Sorcerer 7 - New Spell: Ice Storm | Total Sorcery Points: 5 Sorcerer Spells: 5 Cantrips, 8 Spells Sorcerer Spell Slots: 4 1st-Level, 3 2nd-Level, 3 3rd-Level, 1 4th-Level |
Level 10 | Sorcerer 8 - Choose Feat: Ability Score Increase, Charisma | Total Sorcery Points: 5 Sorcerer Spells: 5 Cantrips, 9 Spells Sorcerer Spell Slots: 4 1st-Level, 3 2nd-Level, 3 3rd-Level, 2 4th-Level |
Level 11 | Sorcerer 9 - New Spell: Cone of Cold | Total Sorcery Points: 5 Sorcerer Spells: 5 Cantrips, 10 Spells Sorcerer Spell Slots: 4 1st-Level, 3 2nd-Level, 3 3rd-Level, 3 4th-Level, 1 5th-Level |
Level 12 | Sorcerer 10 - Metamagic: Subtle Spell - New Spell: Wall of Stone - Cantrip: Blade Ward | Total Sorcery Points: 6 Sorcerer Spells: 6 Cantrips, 11 Spells Sorcerer Spell Slots: 4 1st-Level, 3 2nd-Level, 3 3rd-Level, 3 4th-Level, 2 5th-Level |
(Continue this format for the remaining builds. Due to the length, I cannot include all builds here. Please let me know if you want me to continue with a specific build or a selection of builds.)