Application Description
A robotic world where the battle for battery life is paramount. Survival hinges on securing power. This pre-alpha game, titled "No Robots, No Life" (ノーロボット ノーライフ), offers a unique blend of action and customization. For optimal performance on slower devices, adjust "Shadows" and "Draw Dist" settings (Shadows to 0, Draw Dist to 02).
Gameplay Highlights:
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Modular Robots: Interchange limbs and bodies seamlessly with near-total freedom, utilizing real-time animations without cumbersome menus.
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Customizable Abilities: Each limb grants unique functionalities. Combining different limbs unlocks special abilities, such as x-ray vision, plasma shields, stealth camouflage, night vision, and hyperspeed. Enemies and neutral AI share this system, creating dynamic encounters.
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Extensive Transportation: Explore the game world using various vehicles, including motorcycles, cars, trucks, and large robots, with more to come.
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Immersive Inventory: Carry weapons and ammunition to any vehicle with mounting or storage capabilities. This process is handled via real-time animations, avoiding menu interruptions.
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Persistent World: The game features a persistent save system. Dropped items, vehicles, and even robot bodies remain in the world until removed.
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Instant Body Swapping: Utilize "TerePods" (Repair and Transport Pods) for instant full-body swaps. These pods are portable and can be mounted on trucks due to their limited range. Additional pod types (feature swapping and fast travel) are planned.
Pre-Alpha Debug Features (Physical Keyboard Required):
These features are for testing purposes and may be removed or altered in future versions. Access them by pressing F12 to open the console.
Console Commands:
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show debugbodies
: Displays available robot bodies for testing at the Smell station in the starting area. These bodies are not saved upon game start and cannot be loaded via TerePods. -
teleport (AreaCode)
: Teleports the player to a specific area. Area codes: 0 (Starter Area), 1 (Smelter Base Area), 2 (Polybius Area), 3 (Big Digger 2 Area), 4 (Abandoned Base Area), 5 (Center Area), 6 (Vehicle Repair Area). -
teleport up-(Height)
: Teleports the player upwards a specified height. Useful for testing fall damage and animations. -
teleport lastsave
: Returns the player to their last save point. -
detach (BodyPart)
: Detaches specified body parts. Body parts: head, armL, armR, legL, legR, arms, legs, all. -
disable immunities
: Removes all robot immunities. -
reboot
: Resets the robot.
Screenshot
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