"Schedule I Update 0.3.4: New Pawn Shop, 'Fancy Stuff' Added"
Tyler, the mastermind behind the viral sensation Schedule I, has just rolled out the much-anticipated 0.3.4 update after a short testing period. This update, detailed in the Steam patch notes, brings a wealth of new content to the drug dealer simulator that skyrocketed to fame upon its early access launch on Steam on March 24.
Version 0.3.4 marks the first significant content update for Schedule I, introducing a functional pawn shop, a boutique store named Bleuballs, and a variety of wall decorations among other exciting additions. In a heartfelt post on Steam, Tyler apologized for the delay, attributing it to the complexities of the update and testing process. He reassured players that larger monthly updates will streamline the process starting next month.
Looking ahead, Tyler's focus is on squashing remaining bugs, which he listed as top priorities. These include ensuring employees work consistently, preventing save game corruption or disappearance, and minimizing disconnections and loading issues in multiplayer. He's also working on optimizing the game and aiming to get Schedule I verified for Steam Deck, which will serve as his performance benchmark.
For those looking to delve deeper into the game, check out IGN's Schedule I guide. It covers everything from the basics of mixing recipes and creating new blends to maximize profit, to accessing console commands, and the quickest way to jump into multiplayer co-op to conquer Hyland Point with friends.
Schedule I version 0.3.4 patch notes: -----------------------------------------Additions
- Added Bleuballs Boutique interior and functionality.
- Added Pawn Shop interior and functionality. You can now sell pretty much anything (excluding product) to Mick at the pawn shop.
- Added wooden sign.
- Added metal sign.
- Added wall-mounted shelf.
- Added safe.
- Added antique wall lamp.
- Added modern wall lamp.
- Added grandfather clock.
- Added Ol' Man Jimmy's Whiskey. Liquor is decorative for the time being but will become functional in a future update.
- Added Château La Peepee.
- Added Brut du Gloop.
- Added silver watch.
- Added gold watch.
- Added silver chain.
- Added gold chain.
- Added gold bar.
- Added 6 different paintings for you to collect.
- Added toilet (pre-owned).
- Added golden toilet.
Tweaks/Improvements
- Improved the counteroffer product selection interface.
- Improved phrasing for customer recommendation dialogue.
- Increased jar stack size to 20.
- Added some extra null checks and validity checks.
- Supplier meeting icons in the map app now include the supplier's name.
- Removed the cooldown timer for requesting a meeting with a supplier.
- Time skips (e.g., sleeping) now affect the supplier meeting countdown.
Bug fixes
- Fixed delivery destination dropdown overflowing outside of phone screen.
- Fixed player lists sometimes not clearing properly when exiting to menu.
- Fixed non-host clients sometimes not receiving 'on day pass' and 'on week pass' events.
- Fixed a bug where item slot filters could be bypassed by swapping items.
Developed and published by TVGS, an Australian indie studio led by Tyler, Schedule I has experienced an explosive launch that Tyler described as "amazing but pretty overwhelming." In a Reddit post, Tyler expressed his surprise at the game's reception and his commitment to staying focused on releasing patches and future content updates once all major bugs are addressed.
Latest Articles