Home News Kingdom Come 2: Crime & Punishment System Explained

Kingdom Come 2: Crime & Punishment System Explained

Author : Riley Update : Mar 14,2025

In *Kingdom Come: Deliverance 2*, crime isn't a minor annoyance; it's a game-changer. Stealing, trespassing, even roughing up a peasant can have significant consequences. This guide explains how the crime and punishment system works.

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How Crimes Work in Kingdom Come: Deliverance 2

Crimes and Punishment rules in KCD2
Screenshot captured by The Escapist

Disrupting the peace in KCD2 is considered a crime. The sequel boasts improved AI, making NPCs more observant. Commit a crime, and face the music—whether caught red-handed or tracked down later. These actions are illegal:

  • Murder: Killing innocent NPCs.
  • Theft: Stealing from homes, shops, or unconscious NPCs.
  • Lockpicking: Breaking into locked buildings or chests.
  • Pickpocketing: Stealing directly from people.
  • Assault: Attacking civilians or guards.
  • Animal Cruelty: Hurting domestic animals.
  • Trespassing: Entering private areas without permission.
  • Disrupting Order: Causing trouble in towns.

Any of these actions can lead to suspicion, arrest, or worse. Guard and villager reactions vary based on the crime's severity.

What Happens When You’re Caught?

Getting caught by a guard while committing a crime in Kingdom Come: Deliverance 2
Screenshot captured by The Escapist

Guards will report you immediately if they witness a crime. Civilians can also report you, triggering an investigation. Your options when caught are:

1. Pay the Fine

The simplest solution, though the cost depends on the crime. Stealing might cost a few Groschen, but murder? That could bankrupt you or lead to harsher penalties.

2. Talk Your Way Out

High Speech or Charisma skills might let you convince guards to let you go. This works best for minor offenses. Serious crimes are much harder to talk your way out of.

3. Run for It

A risky option. Guards will chase you, making you temporarily wanted. Leaving town and returning later might still lead to recognition unless you change clothes or bribe officials.

4. Accept the Punishment

If you can't pay or escape, face the consequences. The severity depends on your crime.

How Punishments Work in Kingdom Come: Deliverance 2

execution area in Kingdom Come: Deliverance 2
Screenshot captured by The Escapist

Punishments range from minor inconveniences to execution, depending on the crime's severity:

1. Pillory (Public Humiliation)

For minor offenses like trespassing or accidental assault, you'll be locked in the pillory for a few in-game days. This damages your reputation.

2. Caning (Physical Punishment)

Caning is for mid-tier crimes like assault and theft. You'll be publicly beaten, reducing your health and stamina.

3. Branding (Permanent Criminal Status)

Reserved for repeat offenders or serious crimes like murder or grand theft. You'll be branded, labeled a criminal, and treated accordingly.

4. Execution (Game Over)

The ultimate punishment for the most serious crimes.

**Related: How to Get the Best Ending in Kingdom Come Deliverance 2**

How Crime Affects Your Reputation

Your reputation impacts how people treat you. Crimes make townsfolk suspicious or hostile.

How Reputation Works

Reputation is tracked separately for each town and faction. A low reputation means people refuse to talk, trade, or offer quests. A high reputation unlocks discounts, extra dialogue, and opportunities. Guards will search you more often if they suspect you. Improving your reputation requires helping the community—doing favors, donating, and paying fines. This system is similar to Honor in Red Dead Redemption 2.

How to Avoid Getting Caught

The crime system is part of KCD2, but use it wisely. Here's how to avoid getting caught:

  • Avoid Witnesses: Check your surroundings before committing a crime. Change your disguise if seen.
  • Commit Crimes at Night: Nighttime offers better cover.
  • Sell Stolen Goods Wisely: Stolen items are marked. Sell them to fences or black-market dealers far from the crime scene.