Maison Nouvelles Elden Ring: Nightreign Launch dévoilé

Elden Ring: Nightreign Launch dévoilé

Auteur : Zachary Mise à jour : Feb 24,2025

Elden Ring Nightreign, un spin-off coopératif autonome depuis FromSoftware, est lancé le 30 mai 2025, au prix de 40 $ pour PlayStation 5, PlayStation 4, Xbox Series X | S, Xbox One et PC via Steam. Cette annonce précède un test de réseau exclusivement sur PlayStation 5 et Xbox Series X | S, fonctionnant du 14 au 17 février 2024, en cinq séances de trois heures.

Elden Ring Nightreign Network Test Session Times (PT/ET):

  • 14 février: 3h à 6h/6h à 9h
  • 14 février: 19h-22h/10h à 1hm
  • 15 février: 11 h à 14 h/14 h à 17 h
  • 16 février: 3h à 6h/6h à 9h
  • 16 février: 19h-22h/10h à 1hm

Ce test de réseau, décrit par Bandai Namco comme un «test de vérification préliminaire», vise à évaluer les performances du système en ligne.

Play Situé dans un univers parallèle à l'anneau d'Elden d'origine, Nightreign permet à trois joueurs de s'associer en tant que Nightfarers, luttant contre de nouvelles menaces sur une carte dynamique, culminant dans une confrontation avec le Nightlord. Le jeu présente un cycle de trois jours et de nuit qui modifie considérablement le gameplay.

La description officielle met en évidence:

Elden Ring Nightreign commence à la table ronde. Les joueurs choisissent parmi huit personnages uniques, chacun avec des capacités et des ultimes distincts. Ils explorent le LIMVRED en constante évolution, face à une carte en rétrécissement en raison de la marée de la nuit. Chaque nuit se termine par une bataille de boss, conduisant à des défis progressivement plus difficiles qui ont abouti au combat Nightlord la troisième nuit. La coopération est la clé; La défaite donne des reliques pour la personnalisation des personnages. Chaque session offre une expérience unique en raison des ennemis, des récompenses et des dispositions de carte. Les sites de grâce offrent des possibilités de nivellement et de succès accordent des bonus de statistiques durables.

L'aperçu pratique d'IGN a décrit Nightreign comme un donjon d'Elden Ring "turbocompressé" dans les speedruns au rythme rapide. De plus amples détails peuvent être trouvés dans l'interview d'IGN avec le directeur du jeu Junya Ishizaki. \ [Lien vers l'interview d'IGN avec Junya Ishizaki ]\ [lien vers l'aperçu pratique d'IGN ]

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