Hogar Noticias El tiempo de juego Phantom Blade Zero se estima que es de 20-30 horas con dificultad ajustable

El tiempo de juego Phantom Blade Zero se estima que es de 20-30 horas con dificultad ajustable

Autor : Camila Actualizar : Feb 25,2025

Phantom Blade Zero Playtime Estimated to be 20-30 Hours with Adjustable Difficulty

¡Prepárate para Phantom Blade Zero, con cuatro niveles de dificultad y emocionantes características de juego! Este lanzamiento de 2025 promete una experiencia emocionante. Siga leyendo para obtener las últimas actualizaciones de desarrollo.

Phantom Blade Zero Development: desacreditar la etiqueta de las almas


Phantom Blade Zero Playtime Estimated to be 20-30 Hours with Adjustable Difficulty

Phantom Blade Zero ofrece cuatro configuraciones de dificultad: fácil, ordinaria, difícil y extremadamente difícil. Si bien sus imágenes y combates inicialmente provocaron comparaciones de almas después de su debut en PlayStation Showcase 2023, la inclusión de niveles de dificultad variados lo distingue. El director del juego, Soulframe, aclaró en Twitter (después de su aparición en el juego de verano Fest 2024) que crear un objetivo no era el objetivo. En cambio, el enfoque se centra en un combate dinámico, gratificante y estimulante impulsado por combo.

El mundo oscuro del juego y los desafiantes encuentros de jefes inspiraron comparaciones de almas. Sin embargo, Soulframe confirmó que la inspiración terminó con los mapas de varias capas, diversos caminos de enfoque y áreas ocultas. Describió el juego como "Ninja Gaiden Combat en un mapa de juegos de Souls", una mezcla de acción de pirateo y pendiente y extensa exploración.

Juego: selección de armas extensa, tiempo de juego largo y más


Phantom Blade Zero Playtime Estimated to be 20-30 Hours with Adjustable Difficulty

Entrevistas recientes revelaron más detalles. Los jugadores pueden elegir entre más de 30 armas primarias y 20 secundarias, cada una con propiedades de combate únicas. Espere una campaña de historia principal de 20-30 horas, complementada por 20-30 horas adicionales de contenido lateral.

Las peleas de jefes son múltiples (al menos dos fases). Morir en la segunda fase permite a los jugadores reiniciar desde ese punto, saltando la primera fase. Un modo de "Li Wulin" permite a los jugadores revanchar a los jefes, potencialmente desbloqueando encuentros ocultos. También se confirma un mecánico de juego que influye en el final del juego, aunque los detalles permanecen sin revelar.

Phantom Blade Zero "Año de la serpiente" Trailer de juego


El trailer "Año de la serpiente" muestra al Soul, el protagonista, que lucha contra "Discípulo principal de las Seven Stars". El trailer también destaca armas como la "Espada de serpiente suave de Arma No.13" y "Arma No.27 White Serpent and Crimson Viper". Se insinúa un lanzamiento de 2025. El mensaje de Año Nuevo Lunar de Soulframe en la página oficial de Twitter (X) promete anuncios más emocionantes y revelaciones previamente invisibles.

Phantom Blade Zero está actualmente en desarrollo para PlayStation 5, con un lanzamiento de PC planeado. No se ha anunciado ninguna fecha de lanzamiento oficial. Estén atentos a nuestra página Phantom Blade Zero para obtener las últimas actualizaciones.

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