Home Games Strategy Till you Last: Safe Zone
Till you Last: Safe Zone
Till you Last: Safe Zone
0.1.2
87.7 MB
Android 6.0+
Apr 03,2025
3.1

Application Description

Welcome to the thrilling world of SANDBOX Simple Strategy Endless Defense Base Building, Unit Survival Simulator! Now in Early Access, we thank you for your support as we continue to evolve this unique gaming experience.

Immerse yourself in a casual yet realistic endless defense scenario, where base building, unit management, and survival elements blend seamlessly in this sandbox simulator. Your mission is to prosper your zone and transform it into a safe fortress. Rescue civilians, integrate them into your population, or safely evacuate them to ensure their ultimate safety. Enhance the quality of life for your people, and use a diverse range of strategies to cleanse and annihilate foes and infected threats. Utilize an extensive array of units, air and land vehicles (currently in development), buildings, and weapons. Tackle randomized events, from minor disturbances to catastrophic disasters, all from the power of your mobile phone!

Experience SANDBOX Gameplay at your fingertips! Our game draws inspiration from survival colony, real-time strategy (RTS), and sandbox simulation games on PC, bringing survival elements to your mobile device.

Minimum Specs for Optimal Performance:

  • DEVICE: Oppo A5S, or equivalent or better
  • CPU: Octa-core (4x2.3 GHz Cortex-A53 & 4x1.8 GHz Cortex-A53) or equivalent or better
  • GPU: PowerVR GE8320 or equivalent or better
  • RAM: 32GB 3GB RAM or equivalent or better

v0.1 Released:

  • Endless Defense Outpost/Base Building Survival RTS SANDBOX
  • Units and Buildings function and logic
  • Endless Zombie Horde: they get faster with each kill
  • Civilian/Workers/Builders Management
  • Resource Collection logic and Requirements
  • Units, Buildings, and Resources Saving
  • One-Trusty Main Sentry Gun with Level Upgrades
  • Simple Basic Research Tree
  • Tactical Command System for Units

WIP v0.2 to be Released:

  • Reported Bugfixes - we need your input! Thanks!
  • Early Features Improvement
  • Vehicles: Civilian and Military vehicles
  • Random Interactive Events: Civilian Rescue Bus Crash, Helicopter Crash, Plane Crash, Essential Resources Drop - needs improvement
  • Main Sentry Gun Upgrade Improvements and Features
  • Player's Suggestions: to be collected

Not Started Yet v0.3 Release:

  • Reported Bugfixes - we need your input! Thanks!
  • Civilians & VIPs Rescue Operations
  • Expedition
  • In-depth Research Trees and Upgrades
  • Unit Gears and individual Customization
  • Explosives: Artillery, Grenade Launchers, Rockets
  • Man/Unmanned Emplacements
  • Population's Mood Happy and Sad System

Not Started Yet v0.4 Release:

  • More Sandbox Options: Grid Size, Starting Units, Starting Resources
  • Enemy Variants and Otherworldly Species
  • Enemy Pathing and Logic Improvement
  • Raiders Human
  • Unit Cover System

Not Started Yet v0.5 Release:

  • ART & ANIMATION IMPROVEMENTS/REWORKS!
  • FPS Performance Optimization!
  • Random Events on Expeditions

Not Started Yet v0.6 Release:

  • Weather System
  • Day and Night Cycle System
  • Quarantine Facility
  • Infection System

Misc. Features to be Implemented:

  • Unit Customizations
  • Theme Customization
  • and More to be Envisioned!

Rest assured, the game is not finished until I'm satisfied with this project. Thank you for supporting me!

Known Issues/Bugs:

  • Walls/Defenses are doubled/tripled layered after loading a saved game, making them super ultra sturdy.
  • Zombies/Infected become super fast at 5000 kills and 1000 evacuations upon continuing a saved game.
  • Low FPS on the Main Menu (investigating but not a priority at the moment, apologies).
  • Fairly large install size due to uncompressed frames from GIFs used for smooth and clear How-To-Play animations.
  • (Priority) Rescued Survivors in Holding disappear when continuing a saved game. Workaround: Evacuate them on the chopper before quitting/exiting the game.
  • Already dead single units come back to life upon continuing a saved game.
  • Workers and Builders count reset to 4/5 upon continuing a saved game.
  • Sometimes Builders are stuck on building something invisible but can still work on the latest build and unbuild command.
  • Sometimes Builders get stuck between built walls; use the finger tool in utilities options to interact with the units.
  • Workers may wander off; toggle the collection tool to make them return to work.

Screenshot

  • Till you Last: Safe Zone Screenshot 0
  • Till you Last: Safe Zone Screenshot 1
  • Till you Last: Safe Zone Screenshot 2
  • Till you Last: Safe Zone Screenshot 3

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