Ubisoft Revives Splinter Cell with New Steam Achievements for 12-Year-Old Game
Great news for fans of Sam Fisher: Ubisoft has not forgotten about the Splinter Cell franchise. They've recently added Steam Achievements to the 2013 release, Splinter Cell: Blacklist, signaling that the series is still on their radar.
The last significant update we received about the Splinter Cell Remake was back in 2022, when IGN met with Ubisoft Toronto developers to discuss their design philosophy behind the game. However, in a surprising move overnight, Ubisoft quietly updated the achievement list for the now 12-year-old Blacklist on Steam.
Ubisoft said: "Agents, we are pleased to announce that Steam Achievements are now available for Splinter Cell: Blacklist!"
These achievements will be "retroactively earned for the accomplishments already completed in your game," but to make this happen, you'll need to launch the game at least once. "Once synced, the previously unlocked Ubisoft Connect achievements will be automatically unlocked on Steam," the team added.
Interestingly, while adding achievements that can be earned retrospectively, Ubisoft chose not to include the additional 19 online achievements available on consoles. This decision ensures that players can still achieve 100% completion on Steam.
The stealth-action series is poised to make a comeback with the Splinter Cell Remake, a fresh take on the original game built from the ground up using the advanced Snowdrop engine. While details are scarce, we know that the remake aims to modernize the game while preserving the essence of the original. Creative director Chris Auty shared in 2022, "20 years later, we can look back at the plot, the characters, the overall story of the game [and] make some improvements — things that might not have aged particularly well. But the core of the story, the core of the experience will remain as it was in the original game."
In other Ubisoft news, last month, the company established a new subsidiary focused on its Assassin’s Creed, Far Cry, and Tom Clancy’s Rainbow Six brands, backed by a €1.16 billion (approximately $1.25 billion) investment from Tencent. This comes on the heels of Ubisoft's announcement that Assassin's Creed Shadows has surpassed 3 million players. The company has faced challenges with high-profile flops, layoffs, studio closures, and game cancellations leading up to Shadows' release, putting significant pressure on the game to succeed amidst a historic low in the company's share price.
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