"Recruit All Avowed Companions: Guide"
Embarking on the perilous journey through the Living Lands in *Avowed* can be a daunting task, but fear not—you'll have the support of four unique Companions, each bringing their own flair and upgradable abilities to the adventure. Here's a detailed look at every Companion you can recruit in *Avowed*.
Kai
Kai is one of the earliest Companions you'll encounter in *Avowed*. While you can meet two characters during the tutorial level, Kai is the first official Companion to join your party. You'll meet him early in the game at the port in Dawnshore near Paradis. Kai will approach you on the dock, and together, you'll set out to find the Ambassador and the Cleric. He remains in your party until you recruit three Companions, at which point you can swap him out at a Party Camp.
In *Avowed*, Kai is a fierce ex-mercenary with a softer side. In combat, he serves as a tank, capable of both sustaining and dealing significant damage. Additionally, Kai's fire abilities can clear obstructions like cobwebs and roots, which is crucial for uncovering hidden pathways and securing valuable loot.
Kai's upgradable abilities include:
- Fire and Ire, Active: Kai fires a powerful shot from his blunderbuss, dealing high stun to a single enemy and taunting them for 10 seconds.
- Unbending Defense, Active: Kai regenerates his health and increases his damage reduction by 25%.
- Leap of Daring, Active: Kai crashes down onto the enemy with a mighty leap, stunning and taunting all nearby enemies.
- Second Win, Passive: When Kai's health reaches zero, he revives himself, restoring 50% of his maximum health.
Marius
Marius is the second Companion you'll meet in *Avowed*. He has a history with Kai and can be found in Dawnshore. You'll encounter Marius at a bar, where you can either talk your way out of a situation or help him fight off some accosting NPCs.
Marius is an expert hunter and tracker, traits that are reflected in his personality, narrative, and gameplay. His Hunter Sense ability aids in finding loot and crafting materials throughout the Living Lands. In combat, Marius uses a bow and arrow and daggers, and can manipulate nature to trap enemies with Roots.
Marius's upgradable abilities include:
- Binding Roots, Active: Marius roots an enemy in place for 8 seconds.
- Heart Seeker, Active: Marius takes aim and fires a piercing shot that always hits its target and passes through any obstacle in its path.
- Shadow Step, Active: Marius vanishes into a cloud of smoke, reappearing near an enemy to slash them with his daggers, repeating this action up to 3 times.
- Wounding Shots, Passive: Marius's attacks deal bleed accumulation.
Giatta
Giatta is the third Companion you'll recruit in *Avowed*. You'll find her later in the main quest in the Emerald Stair Region at the Fior settlement. Giatta is an animancer, practicing a controversial form of magic within the Living Lands.
Her animancy plays a crucial role in unraveling the spiritual mysteries of the Main Quest. In combat, Giatta serves as a support, focusing on healing, shielding, and buffing allies rather than dealing direct damage. Her unique ability, Spectral Jolt, can power Essence Generators to open pathways and uncover hidden loot during exploration.
Giatta's upgradable abilities include:
- Purification, Active: Giatta calls forth a wave of energy that heals all allies by 25% of their maximum health.
- Barrier, Active: Giatta gives all her allies a shield that provides temporary health for 20 seconds.
- Acceleration, Active: Giatta increases the move speed and attack speed of all allies for 15 seconds.
- Reconstruction, Passive: Giatta's attacks heal all allies a small amount.
Yatzli
Yatzli is the fourth and final Companion you can recruit in *Avowed*. She joins your party during a main quest in the Shatterscarp region within the city of Thirdborn, though you may encounter her earlier in the world.
Like Giatta, Yatzli is a mage, but her focus is on dealing damage. Her spells are potent, capable of targeting single enemies or controlling crowds effectively. Yatzli can also use her magic to clear obstacles in pathways, making her an invaluable asset for exploring the Living Lands.
Yatzli's upgradable abilities include:
- Essence Explosion, Active: Yatzli uses an arcane power that explodes on contact with an enemy, releasing a burst of Essence and powerful explosive damage.
- Minoletta’s Missile Battery, Active: Yatzli unleashes a volley of arcane missiles that seek out nearby enemies.
- Arduos Delay of Motion, Active: Yatzli manipulates arcane energy around an enemy, slowing them for 10 seconds.
- Blast, Passive: Yatzli's attacks burst into a small area of effect when they connect with an enemy.
These are all the Companions you can recruit in *Avowed*, each bringing unique skills and abilities to enhance your journey through the Living Lands. *Avowed* is now available on PC and Xbox.
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