Manor Lords: Latest Updates and News
Manor Lords, the enthralling early access city-builder set in the medieval era of Europe, allows players to take on the role of a lord overseeing their own land of peasants. Dive into the latest updates and developments that are shaping this captivating game!
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Manor Lords News
2025
March 1
⚫︎ Manor Lords celebrates its first anniversary in Early Access, showcasing significant development strides and introducing exciting new features. Originally a solo endeavor, the development team has grown to encompass experts in programming, art, design, and AI.
Anticipated enhancements include a more intelligent AI for village management, a comprehensive records view for monitoring production and consumption, a revamped approval system, and a novel upkeep mechanism for buildings. Additionally, stone construction will be enhanced with the addition of quarries and lime kilns, paving the way for more sophisticated structures.
March 1
⚫︎ Manor Lords has clinched the title of "Best Indie Game of 2024" at the Digital Vikings Awards, as proudly announced by Hooded Horse on Twitter. This accolade was awarded during DevGAMM in Gdańsk, with heartfelt thanks extended to both @_DigitalVikings and @DevGAMM for their unwavering support of indie games and developers.
March 8
⚫︎ A recent preview of Manor Lords teases an array of upcoming features, including stone castles with customizable upgrades, a new strategic map named Devil’s Hill, and a complete overhaul of the game's progression system.
January 31
⚫︎ The latest hotfix, version 0.8.029, has been deployed to the main branch of Manor Lords, incorporating several beta-tested fixes. Notable updates include optimized storage building operations via updated pickup zones, a resolution for artisans ceasing work post-residential upgrades, and the replacement of small vegetable patches with storage sheds to alleviate villager pathing issues.
2024
December 24
⚫︎ A new beta patch (0.8.017) for Manor Lords is now available, featuring a revamped marketplace, new maps, and tavern enhancements. Players are recommended to back up their save files prior to switching to the beta and to remove all mods to prevent potential crashes.
Read more: Manor Lords Gets Reworked Markets and New Maps in Latest Beta Patch (Steam)
April 30
⚫︎ Manor Lords has achieved an impressive milestone by selling over 1 million copies on its first day and reaching a peak of 170,000 concurrent players on Steam, setting a new benchmark for city-building games. Hooded Horse expressed gratitude to the community and announced plans for an upcoming patch to tackle bugs, balance issues, and enhance gameplay based on player feedback.
Read more: Manor Lords Shares Future Plans After Getting 1 Million Sales in a Day (Game8)
April 29
⚫︎ Hooded Horse CEO Tim Bender shared on Steam that Manor Lords will launch with a 25% discount. He extended his appreciation to fans for their robust support, noting the game's 3.2 million wishlists and crediting its solo developer, Greg. Bender stressed that there's no rush to purchase at launch, encouraging players to buy when they feel ready.
Read more: Manor Lords CEO Will Offer 25% Discounts Often for Players Tight on Money (Game8)
April 26
⚫︎ Hooded Horse CEO Tim Bender tackled concerns on Reddit about the undisclosed price of Manor Lords, emphasizing the game's regional pricing strategy. Instead of a uniform global price, Manor Lords adjusts costs based on local currencies and economic conditions to ensure fairness and affordability.
Bender explained that keeping the U.S. price under wraps until launch prevents confusion and misperceptions about affordability in other regions, with complete pricing information to be disclosed at launch.
Read more: Manor Lords Is Hiding Its Price On Purpose For You, The Consumer (Game8)
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