Dead Sails: Using All Items, Weapons, Boats
If you're like me and constantly facing challenges in Dead Sails, don't fret—there are plenty of weapons, boats, and miscellaneous items to ease your journey until you reach the next safe zone. That's why I've compiled a comprehensive list of all items in Dead Sails, detailing how to acquire and use them. Knowing what to look for and when can save you valuable time and enhance your gameplay.
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Table of Contents
- All Weapons & Ammo in Dead Sails
- Armor in Dead Sails
- Full List of Boats in Dead Sails
- All Rafts in Dead Sails
- Every Healing Item in Dead Sails
- Miscellaneous Items in Dead Sails
- New Items in Dead Sails
All Weapons & Ammo in Dead Sails
Hand-to-hand combat won't cut it in Dead Sails. To take down mobs and secure the best loot, you'll need to be well-armed. The developers have kept the weapon selection concise, with each item serving a unique purpose. Here’s a detailed look at the weapons available in Dead Sails, their functionalities, and where to find them:
**Name** | **Where to Get It** | **Info** |
*Shotgun* | Available for 30 Dabloons at the Shop Store in any safe zone | Exceptional at close range; perfect for night-time rushes by mobs. |
*Shotgun Ammo* | 25 Dabloons at the Shop Store or from a special boat | Sold in batches of 12 rounds; use them wisely. |
*Revolver* | 20 Dabloons or $35 in-game money | Limited to 4 bullets per barrel; unconventional but effective. |
*Revolver Ammo* | 15 Dabloons or $15 at any Shop Store in a town | Only 4 bullets per pack; make each shot count. |
*Rifle* | $75 or 25 Dabloons at the Shop Store | Versatile for long and mid-range combat; ideal for sniping. |
*Rifle Ammo* | 25 Dabloons or $35 in-game money | Refill for your rifle; more generous than revolver ammo. |
*Grenade* | 15 Dabloons at the Shop Store | Effective for clearing out structures; watch mobs scatter. |
*Dynamite* | 15 Dabloons at the Shop Store or default for Miner class | Powerful area-of-effect explosive; great for obstacles and damage. |
*Turret* | Varies in cost; available at every Shop Store | Static machine gun for boats; requires a player to operate and boasts a high rate of fire. |
Armor in Dead Sails
This section of the Dead Sails item list might seem brief, but simplicity is part of the game's charm. While more variety would be welcome, here’s what you have to work with:
**Name** | **Where to Get It** | **Info** |
*Chestplate* | 75 Dabloons at the Shop Store | Increases resistance to damage, but won't prevent death. |
*Helmet* | 75 Dabloons at the Shop Store | Reduces damage taken; combine with chestplate for better protection. |
Full List of Boats in Dead Sails
Boats in Dead Sails are more than mere transport; they serve as mobile storage units. Ideal for teams to shuttle loot between safe zones, boats vary in aesthetics but not in speed or size:
**Name** | **Where to Get It** | **Info** |
*Default* | Starting boat; no purchase necessary | A solid choice until you get the hang of the game. |
*Military* | 150 Dabloons in the starting lobby | Camouflaged for a tactical advantage. |
*Junk* | 150 Dabloons in the starting lobby | Appears worn but functional; embrace the rustic charm. |
*Modern Boat* | 150 Dabloons in the starting lobby | Sleek and contemporary; a stylish alternative to the default. |
*Dragon Boat* | 150 Dabloons in the starting lobby | A unique blend of Mickey Mouse and Viking aesthetics. |
*Rubber Duckie* | 150 Dabloons in the starting lobby | Quirky and fun; arguably the best boat for a laugh. |
*Viking Boat* | 150 Dabloons in the starting lobby | Equipped with shields and spears; a visually striking choice. |
*Empress* | 150 Dabloons in the starting lobby | Elegant and pink; perfect for those who want to loot in style. |
*Sheep* | 150 Dabloons in the starting lobby | An odd choice, but every list needs a black sheep. |
*Shark Boat* | 150 Dabloons in the starting lobby | Fierce-looking but doesn't play 'Baby Shark'—a missed opportunity. |
*Bling Boat* | 150 Dabloons in the starting lobby | For those who want to feel like a 2005 hip-hop star. |
If you need additional space for loot or teammates, consider getting a raft.
All Rafts in Dead Sails
Rafts provide extra room for loot, turrets, and even Zombies for fuel. Here are the rafts you can acquire in Dead Sails:
**Name** | **Where to Get It** | **Info** |
*Default* | Free | Basic storage for loot; no additional features. |
*Jail* | 200 Dabloons and 1 win | Useful for imprisoning mobs or stacking corpses for fuel. |
*Medic* | 300 Dabloons and 3 wins | Equipped with bandages and medkits; ideal for post-battle recovery. |
*Trader* | 500 Dabloons and 10 wins | Allows on-the-spot selling of items; plan your purchases in advance. |
*Ammo* | 400 Dabloons and 5 wins | Replenish your ammo without visiting a safe zone; a game-changer. |
Every Healing Item in Dead Sails
Whether you're playing as a Medic or not, knowing the healing items in Dead Sails is crucial for surviving intense battles:
**Name** | **Where to Get It** | **Info** |
*Bandage* | 3 Dabloons at the Shop Store or $10 | Provides a 20% health boost; useful when stacked but costly. |
*Shark Oil* | $35 at the General Store | Fully restores health and grants a temporary speed boost; the ultimate healing item. |
*Medkit* | 20 Dabloons | Restores 100% health; the best value for money in healing items. |
Miscellaneous Items in Dead Sails
Items that don't fit into the weapon, boat, or healing categories are still essential for your survival and success in Dead Sails:
**Name** | **Where to Get It** | **Info** |
*Coal* | 3 Dabloons or $20 at the Shop Store | Used for ship protection and fuel until the next safe area. |
*Shovel* | Starter item for Miner class | Can be used as a weapon, though not very effective. |
*Torch* | 3 Dabloons or $10 | Essential for visibility at night; helps spot loot and mobs. |
*Steel* | 10 Dabloons at the Shop Store | Basic ship protection; less effective than steel plates. |
*Steel Plate* | 25 Dabloons at the Shop Store | Better protection for your boat against Zombies and mobs. |
*Cross* | 40 Dabloons at the Shop Store | Offers protection from aggressive Zombies at night. |
*Lantern* | 3 Dabloons at the Shop Store | Provides light and can be used to hit mobs; versatile in dark situations. |
New Items in Dead Sails
With the introduction of the Kraken boss and class system changes, Dead Sails has added three new items. Although no one has found the recipes or ways to obtain them yet, here's what we know about their potential uses:
**Name** | **Where to Get It** | **Info** |
*Sticky Mine* | TBA | Designed to damage enemy ships and serve as a trap; enhances stealth gameplay. |
*Wizard Orb Staff* | TBA | First magic implementation; likely limited to specific classes like Necromancers, Pyromaniacs, and Priests. |
*Flying Broomstick* | TBA | Acquired through a recipe; class restrictions or other requirements may apply. |
Armed with this comprehensive guide to all items in Dead Sails, you'll be better equipped to face the challenges ahead. Remember, a bit of luck and good teamwork can make all the difference. For more tips, don't miss my guide on defeating the new Kraken and asserting your dominance in the game.