ニュース 開発者Crytekが最大60人のスタッフに影響を与えるレイオフを発表すると、Crysis4 'Hold' 'Hold'

開発者Crytekが最大60人のスタッフに影響を与えるレイオフを発表すると、Crysis4 'Hold' 'Hold'

著者 : Lucy アップデート : Mar 19,2025

Crytekは、称賛されたCrysisシリーズとハント:対決の背後にあるスタジオであり、400人の従業員の15%を占める約60人の従業員に影響を与えるレイオフを発表しました。 Crytekの創設者Avni Yerliによると、この困難な決定は、ゲーム業界に影響を与える挑戦的な市場状況に由来しています。

Hunt:Showdownは成長し続けていますが、同社は現在の運用構造を維持することはもはや財政的に持続可能ではないと述べました。以前のコスト削減対策にもかかわらず、Dapued Crysis 4 ProjectからHunt:Showdown 、Layoffsが避けられないように開発リソースをシフトすることを含む。影響を受ける従業員は、退職パッケージとキャリア支援を受けます。

Yerliの完全な声明は、Crytekの未来へのコミットメントを強調し、 Hunt:ShowdownとCryengineテクノロジーの継続的な発展と拡大に焦点を当てています。声明はまた、現在の市場景観をナビゲートする際に会社が直面する課題を強調しています。

このニュースは、以前に噂されていたバトルロワイヤルにインスパイアされたCrysisプロジェクトであるCodeNead Crysis Nextのキャンセルに続き、2022年1月に発表されたCrysis 4によって最終的に置き換えられました。

視覚的に見事なグラフィックスと革新的なナノスーツゲームプレイで有名なCrysisシリーズは、ゲームの歴史の中で重要な位置を占めています。 2007年にリリースされたオリジナルのCrysisは、PCハードウェアパフォーマンスのベンチマークになり、「しかし、Crysisを実行できますか?」という一般的なフレーズを引き起こしました。最後のメインラインエントリであるCrysis 3は、2013年2月に発売され、以前のタイトルのリマスターが近年リリースされました。 Crysis 4に関するニュースは、3年前の最初の発表以来不足しています。

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