Maison Nouvelles Comment Heralds of Ice and Thunder Synergize dans le chemin de l'exil 2

Comment Heralds of Ice and Thunder Synergize dans le chemin de l'exil 2

Auteur : Joshua Mise à jour : Jan 27,2025

Ce guide explique la configuration du double Herald dans Path of Exile 2, combinant Herald of Ice et Herald of Thunder pour un potentiel d'écran massif. Bien que la compréhension de l'interaction ne soit pas strictement nécessaire, elle aide à construire l'optimisation.

Comment utiliser Double Herald (Herald of Ice Herald of Thunder)

La configuration du double Herald nécessite:

  1. Un gemme de compétence Herald of Ice avec le Gemme de support de perfusion Lightning.
  2. Un gemme Herald of Thunder Skill avec le bijou de soutien à la perfusion à froid (la glaciation est recommandée).
  3. 60 Esprit.
  4. Une méthode d'infliger des dommages au froid (par exemple, la frappe de glace de Monk, les compétences passives augmentant le gel, ou contre le bijou de diamant de l'obscurité).

N'oubliez pas d'activer les deux hérauts dans votre menu de compétences.

Image: Required Gems and Setup

Image: Herald of Ice Gem with Lightning Infusion Image: Lightning Infusion Support Gem Image: Herald of Thunder Gem with Cold Infusion Image: Cold Infusion Support Gem Image: Glaciation Support Gem Image: Against the Darkness Jewel

Comment fonctionne Double Herald

Image: Herald Interaction Diagram

Herald of Ice déclenche des ennemis brisés (gelé puis attaqué). Cependant, ses dégâts du froid ne peuvent pas geler, empêchant l'auto-perpétuation. Herald of Thunder se déclenche sur la mort d'ennemis choqués, mais il ne peut pas choquer.

La clé est les joyaux de soutien: la perfusion de foudre sur Herald of Ice convertit certains dommages à la foudre (ce qui peut choquer), et la perfusion à froid sur Herald of Thunder convertit certains dommages au froid (qui peut geler). Cela permet une réaction en chaîne: Herald of Ice (via Lightning) les chocs, déclenchant Herald of Thunder; Herald of Thunder (via Cold) se fige, déclenchant Herald of Ice, etc.

Bien que théoriquement infini, en pratique, la chaîne se termine généralement après un ou deux cycles en raison de la densité ennemie. Les violations sont idéales en raison du nombre élevé d'ennemis.

L'initiation consiste à geler et à brisé un ennemi avec une compétence froide (comme la frappe de glace) pour procourner le héraut de glace, en commençant la réaction en chaîne. Priorization Herald of Ice est meilleure car le gel est plus facile à infliger que le choc, et Herald of Thunder's Lightning Bolts a une meilleure gamme.

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